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Mage

Human

Mages are powerful spellcasters who manipulate volatile forces through careful control of their Spark. Each spell cast consumes Spark, a resource that fuels their magical abilities. But unlike other casters, Mages thrive on momentum : staying above the Flow threshold triggers enhanced effects and bonus power.

Stats

Strength
18 – 65
Dexterity
18 – 65
Faith
18 – 65
Intellect
23 – 70
Vitality
17 – 60

Skills

  • Dash
    Dash forward, dodging all Attacks and sprinting.
  • Mount
    Summon the mount you actually have selected.
  • Sparkmaster
    Using a WeaponSkill or your ComboAttack consumes Spark. Consuming Spark activates your Conduits if your gauge is above the threshold. You can select any combination of Conduits.
  • Conduit: Shard
    Fires var1 shard at your target dealing dmg. Activates when you consume Spark above the gauge threshold.
  • Conduit: Power
    Increases your Magic Mastery by ref_val1% for ref_dur. Can stack up to ref_stacks times. Activates when you consume Spark above the gauge threshold.
  • Spark Beam
    Channels a powerful beam dealing dmg over dur1. Each tick regenerates atbgain Spark.
  • Blink
    Teleports a short distance.
  • Infusion
    You can choose a third Conduit.
  • Spark Shield
    Gain a Shield absorbing damage equal to ref1_var2% of your Maximum Health. Lasts ref_dur.
  • Mystic Empowerment
    Grants ref_val1% Cooldown Reduction to allies within range for ref_duration.
  • Static Nova
    Blast nearby enemies, dealing dmg and immobilizing them for ref2_duration.
  • Chrono Reset
    Fully regenerates your Spark and resets the cooldowns of all your WeaponSkills.
  • Overload
    Enter an overloaded state, triggering one free random Conduit every ref_time for ref_duration.