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Priest

Human

Priests are devoted spellcasters who channel divine power through sacred Prayers, whispered invocations that call upon celestial forces. Each Prayer builds over time and can be released to unleash a range of holy effects, from healing and shielding to smiting enemies with radiant force. Mastery lies in choosing the right moment to invoke each blessing.

Stats

Strength
15 – 54
Dexterity
15 – 54
Faith
20 – 59
Intellect
15 – 54
Vitality
20 – 75

Skills

  • Dash
    Dash forward, dodging all Attacks and sprinting.
  • Mount
    Summon the mount you actually have selected.
  • Rosary
    You can add several Prayers to your name. Each Prayer can be selected once. Prayers have their own condition to become ready and their own effect triggering when you cast ref_name.
  • Judgment
    Releases a nova that activates all ready Prayers. Each Prayer has its own condition to become ready.
  • Prayer: Life
    ref_name heals for heal. Becomes ready after you use a Skill of your actual weapon.
  • Prayer: Smite
    ref_name deals dmg. Becomes ready after you use your ComboAttack.
  • Faithful Winds
    Projects winds ahead, increasing the Movement speed of allies that go through by ref_val1% for ref_dur.
  • Prayer: Virtue
    ref_name grants a Shield absorbing ref2_shield damage for ref2_duration. Becomes ready after you use a Skill of your Arsenal weapon.
  • Radiant Verdict
    Deals dmg and stuns nearby enemies for dur1.
  • Blessing of Fervor
    Grants ref_val1% Fervor to allies within range for ref_duration.
  • Crusader
    Increase your Critical Chance, Cooldown Reduction, damage, healing and shielding done by ref_val1% for ref_duration.
  • Beacon of Hope
    Drops a Totem storing var1% of damage you deal and heal you provide. After ref_duration, the Totem explodes and releases a nova healing allies and damaging enemies with stored amounts.
  • Miracle
    Enter a holy state, granting var1% Cooldown Reduction to ref2_name. and making you charge a random Prayer every ref_time for ref_duration.