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Priest
Human
Priests are devoted spellcasters who channel divine power through sacred Prayers, whispered invocations that call upon celestial forces. Each Prayer builds over time and can be released to unleash a range of holy effects, from healing and shielding to smiting enemies with radiant force. Mastery lies in choosing the right moment to invoke each blessing.
Stats
Strength
15 – 54
Dexterity
15 – 54
Faith
20 – 59
Intellect
15 – 54
Vitality
20 – 75
Skills
- DashDash forward, dodging all Attacks and sprinting.
- MountSummon the mount you actually have selected.
- RosaryYou can add several Prayers to your name. Each Prayer can be selected once. Prayers have their own condition to become ready and their own effect triggering when you cast ref_name.
- JudgmentReleases a nova that activates all ready Prayers. Each Prayer has its own condition to become ready.
- Prayer: Liferef_name heals for heal. Becomes ready after you use a Skill of your actual weapon.
- Prayer: Smiteref_name deals dmg. Becomes ready after you use your ComboAttack.
- Faithful WindsProjects winds ahead, increasing the Movement speed of allies that go through by ref_val1% for ref_dur.
- Prayer: Virtueref_name grants a Shield absorbing ref2_shield damage for ref2_duration. Becomes ready after you use a Skill of your Arsenal weapon.
- Radiant VerdictDeals dmg and stuns nearby enemies for dur1.
- Blessing of FervorGrants ref_val1% Fervor to allies within range for ref_duration.
- CrusaderIncrease your Critical Chance, Cooldown Reduction, damage, healing and shielding done by ref_val1% for ref_duration.
- Beacon of HopeDrops a Totem storing var1% of damage you deal and heal you provide. After ref_duration, the Totem explodes and releases a nova healing allies and damaging enemies with stored amounts.
- MiracleEnter a holy state, granting var1% Cooldown Reduction to ref2_name. and making you charge a random Prayer every ref_time for ref_duration.